Job Details: Lead Designer
This position must communicate the vision and expectations in the design of games at the interface, content and engineering levels to other leads and the designers.
Responsibilities:
- Leads design team to define the creative vision, technical specifications, fun factor and product content.
- Participates in regular interaction with producers and software engineers to ensure that the concepts and content of assigned games meet design requirements.
- Establishes, maintains and enhances relationships with internal and external creative resources.
- Assists producer, project manager, and scrum leader with design time information so they can develop schedules and production plans.
- In conjunction with Producer, recognizes milestones, schedules resources, and drives team toward achieving targeted milestone completion for project.
- Apply both creativity and a critical/analytical understanding of the psychology of video gaming to design game systems that elegantly and effectively meet the goals specified in the project vision.
- Establishes design schedules and creates working design documents.
- Sets goals and objectives for individual team members and acts as visionary, mentor and coach.
Requirements:
- 6 years of game experience on two shipped titles.
- Completed at least one shipped title (from conception to release) as lead designer.
- Deep understanding of and/or experience with design principles, level scripting and AI behavior scripting.
- Ability to collaborate with all Leads (art, tech, sound, production) and design team to achieve solutions that work for all disciplines.
- Ability to critically evaluate existing and competing products from a design and gameplay perspective.
- Effective interpersonal, oral and written communication skills
- Effective time management/organizational skills
Job Type: Full Time
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